![]() You can also make your own layers if you want to do additional things like conditional origins. Usually you will only need to use the origins:origin layer to enable people to select your origin when they first join a world. Note that empty folders will not be exported.įor more information, here's what each of the different default folders in the left are for (you can click on their names to view the wiki): When you are finished editing, you can press the Export button to export your work to a datapack or to a mod. You can always use 0 as the namespace to refer to your own pack's ID. Note that when editing files, if you do not specify a namespace for a specific field, it will either default to "minecraft" (for vanilla things like items, blocks, entities, recipes, advancements, etc), or "0" (which means your own pack's ID). You can also pick up any added items and drag them around in the left pane to move them. Right clicking any item in the left pane provides you the option to delete, cut, copy, and paste it anywhere. Click or hover over the blue label to see possible values.įrom this point, you can right click any folder (The items with icons are folders) in the file tree on the left and click New File or New Folder to add that respective item.Īfter adding anything, click on it to open up an editor for that item you can switch between editors of different items by clicking them in the left pane. Now, click the "meta" file on the left, and MAKE SURE the "Pack Format" number matches your version of Minecraft. You could also drag the datapack file on to the webpage directly. If you have a project you want to import and edit instead of working from scratch, you can press the Import button and select that datapack instead. After clicking apply, the project tree will immediately be populated with folders you'll use for the datapack. ![]() To initalize your first project, click the Reset button, choose whether you are working on a vanilla datapack or an origins datapack, and put in a name and version number for the project. Reset This button will open up a menu which you can use to reset the pack or initialize it for the first time.You may optionally choose to export as a mod instead of a zip file and specify a mod loader. Export Use this button to download the entire datapack. ![]() If the file itself is a datapack, it will be merged with your current pack. Import Press this button and select a file to upload to be included in your datapack.You can use it to re-add folders that were deleted (for example, if you delete the recipes folder). Add Type This adds a root folder to your project.It provides many useful tidbits of information on how to use the tool. ? Help This is the screen you are currently on.You can also just click a file in the left file tree to work on it. Project Data Use this button to swap back to whatever file you were working on before clicking one of the other two buttons. Projects Use this button to switch save slots or view the way the datapack is stored internally.The sidebar on the left displays the name of the current project you're working on, provides access to change/add/remove project files, and gives you access to quite a few buttons: Here's a picture of a given folder structure, and the output namespaces of each file: mcfunction.Īdditionally, when editing files, if you do not specify a namespace for a specific field, it will either default to "minecraft" (for vanilla things like items, blocks, entities, recipes, advancements, etc), or "0" (which means your own pack's ID). If the extension is not provided, it will default to either. If the namespace is not specified ( filename.ext or filename), it will default to the Id set in the meta file. ![]() Items in the left sidebar can optionally specify a namespace and/or an extension in the format namespace:filename.ext. The Origin Creator will not let you use newer features than the version selected. ![]() Make sure, that in your meta file, "Pack Format" is set to the number applicable to your version of Minecraft. Hover over fields and labels to view a short description of what each thing does. You can (and should) export your work as JsonOC Files (more reliable but don't work in Minecraft) or Datapacks (less reliable but do work in Minecraft) so you can reimport them later. Data is stored in your browser's cache (not your browsing history), so note that clearing it may delete all your projects. For text boxes, they save when you click off them. The Origin Creator autosaves whenever you make a change. ![]()
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